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Michael Kozlowski - Tectonics #050

Tectonics #050

Le Random Logo

Tectonics is a short-form generative series by Michael Kozlowski exploring geometric recursion. Recursion is the mathematical process of self-referential algorithms commonly seen throughout a variety of nature and computer science. The project’s algorithm interpolates on its own colors, geometries, and functions to generate emergent and complex compositions reminiscent of cubist paintings. Kozlowski also incorporates a set of generative post-processing shaders to give the project a stronger illustrative and hand-drawn feel. The final output blurs the lines between what can be seen as digital and what can be seen as analogue, playing on the narrative of man vs. machine.

Artist Note
Description

Recursion is a common technique of computational problem solving involving self-referential functions. Tectonics is a generative, 90-piece visual study of recursion, an exploration that produced unlikely associations with traditional cubism.

Details

Le Random Thread

Edition Type

1/1/90

Date of Mint

September 7, 2022

Date of Acquisition

February 22, 2023

No description available

Recursion is a common technique of computational problem solving involving self-referential functions. Tectonics is a generative, 90-piece visual study of recursion, an exploration that produced unlikely associations with traditional cubism.

Le Random Thread

Medium

Image

Process

Procedural

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Edition Type

1/1/90

Date of Mint

September 7, 2022

Date of Acquisition

February 22, 2023

Acquisition Number

44

Contract Address

0xa4f6105b612f913e468f6b27fcbb48c3569acbe7

0xa4f6105b612f913e468f6b27fcbb48c3569acbe7

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Token ID

50

Tectonics is a short-form generative series by Michael Kozlowski exploring geometric recursion. Recursion is the mathematical process of self-referential algorithms commonly seen throughout a variety of nature and computer science. The project’s algorithm interpolates on its own colors, geometries, and functions to generate emergent and complex compositions reminiscent of cubist paintings. Kozlowski also incorporates a set of generative post-processing shaders to give the project a stronger illustrative and hand-drawn feel. The final output blurs the lines between what can be seen as digital and what can be seen as analogue, playing on the narrative of man vs. machine.